レクチャー名 | URL |
視点移動x軸 | https://www.popii33.com/online-fpsudemy/mouse-to-move-perspective/ |
視点移動y軸 | https://www.popii33.com/online-fpsudemy/mouse-to-move-perspective// |
Playerの移動 | https://www.popii33.com/online-fpsudemy/moving-the-player/ |
Playerのジャンプ | https://www.popii33.com/online-fpsudemy/player-jumps/ |
Playerの走り | https://www.popii33.com/online-fpsudemy/players-run/ |
カーソル非表示 | https://www.popii33.com/online-fpsudemy/cursors-not-visible/ |
銃のスクリプト実装 | https://www.popii33.com/online-fpsudemy/gun-object-implementation/ |
銃の切り替え実装_ホイール | https://www.popii33.com/online-fpsudemy/gun-switching-implementation_wheel/ |
銃の切り替え実装_数値キー | https://www.popii33.com/online-fpsudemy/gun-switching-implementation_numeric-keys/ |
覗き込み | https://www.popii33.com/online-fpsudemy/peeking/ |
射撃 | https://www.popii33.com/online-fpsudemy/shooting/ |
弾痕の実装 | https://www.popii33.com/online-fpsudemy/implementation-of-bullet-holes/ |
リロード | https://www.popii33.com/online-fpsudemy/reload/ |
弾薬のUI | https://www.popii33.com/online-fpsudemy/ammunition-ui/ |
ランダムスポーン | https://www.popii33.com/auto-spawn/ |
マスターサーバー接続 | https://www.popii33.com/online-fpsudemy/master-server-connection/ |
ロビー接続 | https://www.popii33.com/lobby-connection/ |
ルーム作成 | https://www.popii33.com/room-creation-system/ |
ルーム接続 | https://www.popii33.com/online-fpsudemy/room-connection/ |
ルーム退出 | https://www.popii33.com/online-fpsudemy/leaving-the-room/ |
エラー処理 | https://www.popii33.com/online-fpsudemy/error-handling/ |
ルームボタンスクリプト作成 | https://www.popii33.com/online-fpsudemy/room-button-script/ |
ルーム一覧UIの表示 | https://www.popii33.com/online-fpsudemy/room-list/ |
ルームボタン表示 | https://www.popii33.com/online-fpsudemy/room-button-display/ |
ルームボタン表示のバグ修正 | https://www.popii33.com/online-fpsudemy/room-list-2/ |
一覧からルーム参加 | https://www.popii33.com/online-fpsudemy/join-a-room-from-the-list/ |
参加ユーザーの名前表示 | https://www.popii33.com/online-fpsudemy/display-names-of-participating-users/ |
ユーザーの名前入力 | https://www.popii33.com/online-fpsudemy/entertusers-name/ |
参加ユーザー一覧の更新 | https://www.popii33.com/online-fpsudemy/update-the-list-of-participating-users/ |
遷移ボタンの表示切り替え | https://www.popii33.com/online-fpsudemy/transition-button-display-switching/ |
MAPへの遷移 | https://www.popii33.com/online-fpsudemy/transition-to-map/ |
Player同期とスポーン | https://www.popii33.com/online-fpsudemy/player-sync-and-spawn/ |
同期バグ修正 | https://www.popii33.com/online-fpsudemy/sync-bug-fixed/ |
アニメーション遷移 | https://www.popii33.com/online-fpsudemy/animation-transition/ |
モデルと銃の表示切り替え | https://www.popii33.com/online-fpsudemy/switch-between-model-and-gun-displays/ |
銃の同期 | https://www.popii33.com/online-fpsudemy/gun-synchronization/ |
射撃でのHP削り合い実装 | https://www.popii33.com/online-fpsudemy/implemented-hp-reduction-by-shooting/ |
HPUI連動 | https://www.popii33.com/online-fpsudemy/create-and-synchronize-hpui/ |
死亡時に敵の名前とUI表示 | https://www.popii33.com/online-fpsudemy/display-the-names-of-defeated-enemies-when-they-die/ |
死亡後のリスポーン | https://www.popii33.com/online-fpsudemy/implementation-of-respawning/ |
撃たれたときに血のエフェクト発生 | https://www.popii33.com/online-fpsudemy/effect-occurs-when-shot/ |
コールバック関数の登録と作成 | https://www.popii33.com/register-and-create-a-callback-function/ |
イベント作成 | https://www.popii33.com/online-fpsudemy/event-creation/ |
新規プレイヤー情報 | https://www.popii33.com/online-fpsudemy/information-processing-for-new-users/ |
新規ユーザー情報の共有 | https://www.popii33.com/online-fpsudemy/sharing-user-information/ |
キルデスイベント | https://www.popii33.com/online-fpsudemy/kildes-event/ |
スコアボードにユーザー情報更新コード記述 | https://www.popii33.com/online-fpsudemy/user-information-update-code-description/ |
スコアボードに情報更新 | https://www.popii33.com/online-fpsudemy/scoreboard-function-implemented/ |
クリア | https://www.popii33.com/online-fpsudemy/clear/ |
試合終了機能 | https://www.popii33.com/online-fpsudemy/the-end-of-the-game/ |
銃SEの追加 | https://www.popii33.com/online-fpsudemy/added-gun-se/ |
試合途中で抜ける | https://www.popii33.com/online-fpsudemy/im-out-of-the-game/ |
ゲーム終了機能 | https://www.popii33.com/online-fpsudemy/game-termination-function/ |